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Ludei vs PhoneGap

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Around the middle of 2014, the chief executive of Ludei, Eneko Knorr, took a swing at Adobe’s PhoneGap, announcing that their platform, CocoonJs, can compile games that run 10 times faster than similar apps made with PhoneGap.In the past, the downside for HTML5 developers was that their apps ran much slower than native apps. Time has passed since that bold statement, so we’re going to take a look at the current situation. Was Ludei’s chief executive, right? Or was it all a classic case of jealousy bullying?

Both CocoonJs and PhoneGap are providing mobile developers with solutions for deploying their HTML5 based apps on multiple platforms. They both have strong cloud compilers and support Cordova extensions in order to access native features. So far it’s a perfect tie, but this is where things start to lose balance.

PhoneGap has no WebGL support and relies solely on webviews tools to execute web content. CocoonJS also supports webviews but provides some alternatives in the quest to solve the problems related to performance and fragmentation of the apps.

WebView+ is essentially a Chrome-based webview that’s taking advantage of all the advanced features that Google is adding to Chrome mobile with very promising results in terms of getting rid of the fragmentation.

Canvas+ is a highly customized JavaScript execution environment for 2D and WebGL.The great level of optimization makes Canvas+ the ideal environment for canvas based games, and its fragmentation free! So far it’s the only platform that allows webgl to be executed in both Android and iOS.

If we’re talking testing or debugging tools, Ludei’s CocoonJS Launcher App is a great way for any developer to test and debug execution environments. It executes both remote URLs and locally stored web content as Zip files for scenarios were no connectivity is available. It’s also a great remote debugger for both Eclipse (Android) and Safari (iOS) which makes CocoonJS Launcher App the perfect tool for developers to test and wrap up their content on various platforms. Having such an easy solution for testing and debugging allows users to execute projects on a real device and this is crucial to the success of a project when deploying games and web apps to mobile.

More and more developers are learning that HTML5 is becoming the leading platform for cross-platform game dev, having the advantage of increasing the reach of a project and naturally the expected revenue. CoocoonJS has one over PhoneGap here also, by offering a faster cross-platform deployment.The cloud compiler included in the suite not only bundles games for mobile platforms, but also for a multitude of web-based and desktop platforms such as MacOSX, Windows, Linux, Mozilla Marketplace, Pokki, OUYA, Tizen and the list is constantly being updated.

Another area where CocoonJS is crushing PhoneGap is the solution for users to analyze, engage and monetize through CocoonJS’s cloud system. They provide unified API’s for monetization, user engagement, analytics, and live updates.

With all that’s been said and done, I think we can safely say that Ludei’s chief executive kept his word since their solution is now dominating the market with unmatched 2D and WebGl  canvas acceleration, faster development, great testing and debugging tools and cross-platform deployment.

Denis Madroane App junkie, Android developer, proud Freelancer. Passionate about app development and blogging, updated with the new stuff. Likes to think that he's versed in app re-skinning, content writing and social media.

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